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For a long time, the only way to test designs for aircraft was to actually fly them,
tweak the design by experience in response to perceived problems and then fly them again.
The advent of the wind tunnel added a new dimension to design testing but it was still time
consuming and expensive. If only there were some way to put the Navier-Stokes used to
approximate the flow of fluids to work on aircraft design, then rapid strides might be
possible. It was the development of the computer that enabled this to happen. But the sheer
amount of raw processing power and large physical memory that was required meant, before
supercomputers, progress was slow. Now, faster processors, cheaper memory and low-cost 3D
graphic cards mean that many CFD tasks can be performed on workstations or even PCs for
relatively trivial problems. Although there will still be a need for supercomputers for the
foreseeable future.
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Through computers, Computational Fluid Dynamics turn the shape of the design model and the
surrounding air into a patchwork of polyhedrons, each of which is represented by a set of
mathematical equations. The flow going in or out of any one polyhedron is affected by the
flow of its neighbours and so all the equations for all the polyhedrons must be solved
simultaneously. Once the equations have been solved, the computer can also be used to assess
the aerodynamic properties of the entire design.
The time saving aspect of CFD is spectacular, overnight assessments of aircraft are now
possible instead of taking many months.
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